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Cuban House

An environment set based off of concept art by Alvaro Fernandez.
https://www.artstation.com/alvaro347
My goal with this project was to improve texturing using ZBrush and Substance Painter, and explore more features of Unreal Engine.

Concept art by Alvaro Fernandez.

Concept art by Alvaro Fernandez.

3,030 Triangles
512x512 (leaves) | 1024x512 (bark) Textures

3,030 Triangles
512x512 (leaves) | 1024x512 (bark) Textures

1,246 Triangles
1024x1024 Textures

1,246 Triangles
1024x1024 Textures

448 Triangles
512x512 Textures

448 Triangles
512x512 Textures

4578 Triangles (base model)
2048x2048 Textures

4578 Triangles (base model)
2048x2048 Textures

969 Triangles
2048x2048 Textures

969 Triangles
2048x2048 Textures

1623 Triangles
1024x1024 Textures

1623 Triangles
1024x1024 Textures