An environment set based off of concept art by Alvaro Fernandez. https://www.artstation.com/alvaro347 My goal with this project was to improve texturing using ZBrush and Substance Painter, and explore more features of Unreal Engine.
Concept art by Alvaro Fernandez.
3,030 Triangles 512x512 (leaves) | 1024x512 (bark) Textures
1,246 Triangles 1024x1024 Textures
448 Triangles 512x512 Textures
4578 Triangles (base model) 2048x2048 Textures
969 Triangles 2048x2048 Textures
1623 Triangles 1024x1024 Textures